Bibliography
Ben Delaney has a short attention span. And he like to explain what he finds interesting. So he has written about all sorts of things, in a variety of publications. Here is a selection of his publications. You will find some of these articles available on the Recent Articles page. You may also find Mr. Delaney's blog interesting.
IEEE's Computer Graphics and Applications, Forget the Funny Glasses, May/June 2005
Jon Peddie's Tech Watch, THE STATE OF THE MOBILE GAMES INDUSTRY: Get the phone, theres a game calling, March 28, 2005
Jon Peddie's Tech Watch, I/ITSEC: Serious simulation in Orlando, January 17, 2005
The Market for Visual Simulation /Virtual Reality Systems, Sixth Edition, Market Study, June 2004
Public Utilities Fortnightly; Technology Corridor: Enter the Cyber-Utility, July 1, 2003
Real Time Graphics, Life on the Edge, (Monthly Column), 1997 2003
The Market for Visual Simulation /Virtual Reality Systems, Fifth Edition, Market Study, October 2002
IEEEs Computer Graphics and Applications, Computer Graphics: Helping to Cope with Terrorism, March/April 2002
Art New England, Ars Electronica 2001: Impact (with Ck Kuebel), January 2002
The Market for Visual Simulation /Virtual Reality Systems, Fourth Edition, Market Study, September 2001
Computer Graphics World, Virtual Course Real Sweat, July 2001
IEEEs MultiMedia, The Power of P2P, April-June 2001
IEEEs Multimedia, Art is Where You Grow It, January-March 2001
CGW.com, Expert Q&A: Virtual reality and VizSim, January 2001
IEEE's Computer Graphics and Applications, Painting with Light, Nov./Dec. 2000
Computer Graphics World, What Became of Virtual Reality?, October 2000
IEEE's Multimedia, In The News; Digital Cinema, Ready for Opening Night, July- Sept. 2000
The Market for Visual Simulation/Virtual Reality Systems, Third Edition, Market Study, July 2000
IEEE's Computer Graphics and Applications, Visualization in Urban Planning, May/June 2000
IEEE's Computer Graphics and Applications, This is NOT a Game, Jan/Feb 2000
Visions 2000 and Beyond, Chapter: The Destination of the Species: Beyond Darwin, January 2000
IEEEs Computer Graphics and Applications, The New York Stock Exchange Sees the Future, Nov./Dec. 1999
The Market for Visual Simulation/Virtual Reality Systems, Second Edition, Market Study, June 1999
IEEEs Computer Graphics and Applications, VizSim Technology Helps Find Oil Faster, March/April 1999
IEEEs Computer Graphics and Applications, High Tech in the Magic Kingdom, Nov/Dec 1998
IEEEs Computer Graphics and Applications, The Mystery of Motion Capture, Sept./Oct. 1998
IEEEs Computer Graphics and Applications, Heres Looking in You Kid: Issues in Medical Imaging, May/June 1998
CyberEdge Journal, Editor and Publisher, 1991-1997 (35 issues)
IEEE's Computer Graphics and Applications, Faster, Cheaper, Better: NASA Visualizes the Solar System, Nov/DEC 1997
Marin Independent Journal, Hope for Frustrated Computer Users, March, 1997
Communications in the Age of Virtual Reality, Co-author, chapter 4, Spring 1995
NewMedia, Virtual Reality Goes to Work, August 1994
IEEE's Computer Graphics and Applications, Long Time Coming, Long Way to Go, Sept. 1993
AI Experts Virtual Reality Special Report, Survey of Head Mounted Displays, 1993
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